Art Development for Puzzle Game
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Vancouver, British Columbia, Canada
Portée du projet
Catégories
Conception de l'interface utilisateur Graphisme Illustration Arts visuelsCompétences
animations ui components character animation unity engineDevelop polished 2D art assets, including characters, environment props, and UI elements, maintaining consistency with the game’s aesthetic. Create fluid character animations for movements, interactions, and cutscenes, while animating background elements to enhance immersion. Ensure seamless integration of all assets into Unity, aligning with gameplay and narrative.
Art and Animation Tasks:
- Asset Creation:
- Develop a set of polished 2D art assets consistent with the game's aesthetic style, including characters, environment props, and UI elements.
- Character Animation:
- Create fluid animations for character movements, interactions, and story-driven cutscenes.
- Environmental Animation:
- Animate background elements to enhance the game's immersive experience
Deliverables:
- Library of 2D assets
- A set of in-game animated sequences ready for use.
Fournir des connaissances spécialisées et approfondies et l'industrie générale des idées pour une compréhension globale.
Partager des connaissances sur des compétences techniques spécifiques, des techniques, méthodologies requises pour le projet.
Enregistrements programmés pour discuter des progrès, relever les défis et fournir des commentaires.
À propos de l'entreprise
Picnic Game Labs is a Toronto-based digital development and research studio
Contact principal

Portails
-
Vancouver, British Columbia, Canada