Multi-Energy Haptics Project
![Preception](https://riipen-platform2-ca-central-1-production.s3.ca-central-1.amazonaws.com/uploads/company/5292/avatar/medium-58a949e3-bef3-44da-ad80-20a4f64ce7bf.jpeg)
Portée du projet
Catégories
Génie mécanique Technologie de l'information Développement de logiciels MédiaCompétences
presentations project scoping innovation music technology game engine 3d modelingProject Description:
We're looking for people at the intersection of music, coding, hardware and/or 3d printing/materials for some proof of concepts with a multi-energy haptic development kit. If you have experience with two or three of the above (individually or as a team) we'd love to hear from you. Think of this as an extended hackathon style project where you bring your expertise and experience of what you want to accomplish and we'll provide the hardware and support.
Main Goal:
We'll be using a hardware development kit that outputs vibration, thermal (Hot and cold) and light to the skin in customizable wearable forms. Each outputter also had sensors (temp, Accel, Gyro) that can be used for interaction and data collection. You can interact with code (C#, Python, Unity, GoDot) or through typical music/sound tools like DAWs, MIDI, OSC. There's also the possibility to tie in with our SDK and your own project. We're looking for great demonstrations of what is possible in a short time meaning that creativity and excitement to the project is key. There's the ability to tie into music, video, games, data reactive closed loop feedback devices, etc. We will provide one kit for the team to use. More information on the kits can be found here -
https://www.datafeel.com/dev-kit
Project Scope and Expectations:
The students will complete a demonstratable Proof of Concept or Prototype with the development kit as well as provide a video of their experience with some written feedback. This may be original multi-energy haptic tracks, tie in with a Unity-based game, project of their own, etc.
Company Overview:
At Preception, we pride ourselves on being at the intersection of human performance, hardware and software alongside data collection. We love innovation and seeing how we can become more effective, better human beings.
Project Details:
There's three main components of this project (mentor and onboarding time included in time estimates)
- Ideation and decision on Project with approval (1-5 hrs)
- Proof of Concept/Prototype development (53+ hours)
- Feedback, Video Demonstration (1-2 hrs)
Final Deliverables:
Provide details about what the student will upload to the platform as their final deliverable(s).
- Code/files with documentation
- Written feedback on hardware
- Video Demonstration
- Video Feedback done in recorded Q&A with staff
Benefits for Students:
- Hands on ideation of Proof of Concepts with tech experts
- Exposure to cutting edge hardware devkit just released on the market
- Opportunity to have work showcased on companies social media channels
- Support/mentorship with relevant team members (former pro athletes, grammy award winning composer/sound engineer, tech founders, senior developers (hardware/software)
Preference given to Vancouver based students due to hardware support
Fournir des connaissances spécialisées et approfondies et l'industrie générale des idées pour une compréhension globale.
Partager des connaissances sur des compétences techniques spécifiques, des techniques, méthodologies requises pour le projet.
Donner accès aux outils, logiciels et ressources nécessaires pour la réalisation du projet.
Causes prises en charge
Les défis mondiaux auxquels ce projet s'attaque, en accord avec les objectifs de développement durable (ODD) des Nations unies. En savoir plus sur les 17 ODD ici.
À propos de l'entreprise
Preception means “a taking beforehand”. It is the ability to see, decide, and act, and doing so more quickly than your opponent is the difference between victory and defeat. It is the common thread of Wayne Gretzky, Lionel Messi, and elite Special Forces. Our portable technology platform gives organizations the ability to train, measure and analyze preception in their existing, dynamic team training environments. This results in athletes being a full step ahead of their opponents in as little as 4 hours of training.
Portails
![Riipen Level UP 🚀](https://riipen-platform2-ca-central-1-production.s3.ca-central-1.amazonaws.com/uploads/portal/838/avatar/xsmall-da705c35-8161-41e7-91bb-ca3918f2d0c3.png)
![Riipen Level UP 🚀](https://riipen-platform2-ca-central-1-production.s3.ca-central-1.amazonaws.com/uploads/portal/838/avatar/xsmall-da705c35-8161-41e7-91bb-ca3918f2d0c3.png)