Software Engineering / Software Development

CISC 471 + CISC 515
Fermé
Mercy University
Dobbs Ferry, New York, United States
Il / Lui
Faculty and Program Director, Grad CS
4
Chronologie
  • février 23, 2024
    Début de expérience
  • mars 8, 2024
    Project Scope Meeting
  • avril 14, 2024
    Project Progress Update Meeting
  • mai 12, 2024
    Project Completion Meeting
  • mai 12, 2024
    Fin de expérience
Expérience
2/1 match de projet
Dates fixées par le expérience
Entreprises privilégiées
N'importe où
Sole proprietorship, Startup, Entreprise familiale, Non profit, Entreprise sociale
N'importe qu'elle industrie

Portée de Expérience

Catégories
Développement de sites web Développement d'applications mobiles Développement de logiciels
Compétences
requirements definition project management design prototype software
Objectifs et capacités de apprenant.es

Looking to elevate your organization, and bring it to the next level? Bring on learners from Mercy University to be your learner-consultants, in a project-based experience. Learners will work on one main project over the experience of the semester, connecting with you as needed with virtual communication tools.


Learners in this program/experience :


  • Understand the Software Engineering Body of Knowledge
  • Want to gain practical experience in the planning, analysis, design, development, implementation and delivery of high-quality software systems
  • Will learn and apply project management techniques
  • Develop interpersonal and communication skills required for effective team work



Apprenant.es

Apprenant.es
Premier cycle universitaire
Tout niveau
25 apprenant.es dans le programme
Projet
100 heures par apprenant.e
Les Professeur.euses affectent les apprenant.es à des projets
Équipes de 5
Résultats et livrables attendus

Deliverables are negotiable, and will seek to align the needs of the learners and the organization. 


Some final project deliverables might include: 

  1. A 25-30 minute presentation on key findings, recommendations, and application prototype demonstration
  2. A detailed report including their research, analysis, insights and recommendations


Chronologie du projet
  • février 23, 2024
    Début de expérience
  • mars 8, 2024
    Project Scope Meeting
  • avril 14, 2024
    Project Progress Update Meeting
  • mai 12, 2024
    Project Completion Meeting
  • mai 12, 2024
    Fin de expérience

Exemples de projets

Exigances

Learners have developed applications such as:


  • Mobile Applications - example, Fitness App
  • Web Applications - example, Flower Boutique Online
  • Stand-Alone Applications - example, Inventory Management


Learners in groups of 3-5 will work with your company to identify your needs and provide actionable recommendations, based on their in-depth research and analysis.


Project activities that learners can complete may include, but are not limited to: 


  • Requirements definition
  • Formal specification (as applicable)
  • Outline architectural design
  • Design specification
  • Project plan and scheduling
  • Record of all the references students have used
  • Initial running demo code to show development work

Critères supplé mentaires pour entreprise

Les entreprises doivent répondre aux questions suivantes pour soumettre une demande de jumelage pour cette expérience:

  • question 1

    Be available for a quick phone/virtual call with the instructor to initiate your relationship and confirm your scope is an appropriate fit for the experience.

  • question 2

    Provide a dedicated contact person who is available for weekly/bi-weekly drop-ins to address learners’ questions as well as periodic messages over the duration of the project.

  • question 3

    How is your project relevant to the experience?